The machines took the world. Take it back.

The machines can read every screen, but they can't read paper. Join a crew of six young heroes, crack secret codes with a pencil and free the world one region at a time.

Printed missions · 30–45 min · Zero screens for kids

The crew of the Resistance: Sami, Lumi, Ada, Grandma Vell in the middle with her lantern, Ruben, Mira and the little robot Sprocket
From Grandma Vell's archive

What happened

  1. I · Long ago

    Humans and machines were friends

    Machines built bridges, lit lighthouses and helped in every home.

  2. II · The clash

    The Glare took control

    A giant machine mind called the Glare decided people should stare at glowing screens forever. Its Glowbots spread across the land, region by region.

  3. III · Now

    The Resistance lights its lanterns

    Deep underground in Rootholm, young heroes light their lanterns and plan missions on paper, the one thing the machines can't read.

Read more
Drawn by Mira · tap a region

Free the world, region by region

Start in Rootholm, push through the four forests around it, then follow the lantern trails to the far lands.

  • Freed
  • Open to choose
  • Locked
  • Coming later
  • Uncharted
The Occupied Lands, a map drawn by Mira of Rootholm: Rootholm in the middle, four forests around it, and beyond them the coast, the sea, the mountains, the desert and the Glare's Clockwork City.
The crew of Rootholm

Six heroes. One new recruit: YOU!

Every region is freed by a squad from the crew, and you go on every mission with them.

  • Ada holding a coded note up to the light

    Ada

    Codebreaker · 10

    Clever and impatient. Has never met a cipher she couldn't crack.

    Skill: Codes and ciphers

    Dossier · Codebreaker · 10

    Ada

    Skill
    Codes and ciphers
    Fear
    Waiting. And spiders, but don't tell anyone.
    Favourite thing
    A brass cipher wheel she built herself.
    Frees
    Mistpine Hollow · Sunscale Desert · Clockwork City
    From the file

    Ada cracked her first Glowbot code at seven, because she was bored. Now she writes Vell's letters in code so no machine can ever read them.

  • Ruben laughing and holding up a sparking gadget

    Ruben

    Inventor · 9

    Messy and funny. His inventions always half-work, which is usually enough.

    Skill: Building and engineering

    Dossier · Inventor · 9

    Ruben

    Skill
    Building and engineering
    Fear
    Explosions he didn't plan.
    Favourite thing
    A torch that lights up when you shake it. Sometimes.
    Frees
    Emberleaf Forest · Frostpeak · Sunscale Desert · Clockwork City
    From the file

    Ruben built Rootholm's first lantern lift out of old pots and a bicycle chain. It works three days a week. His workshop has more screws than floor.

  • Mira kneeling and drawing a map on a clipboard

    Mira

    Mapmaker · 9

    Draws every map the crew uses. Always a pencil behind her ear and paint on her cheek.

    Skill: Drawing, crafts and maps

    Dossier · Mapmaker · 9

    Mira

    Skill
    Drawing, crafts and maps
    Fear
    Getting lost in the dark without a map.
    Favourite thing
    A three-colour pencil that writes even on wet paper.
    Frees
    Emberleaf Forest · Saltwind Bay · Coral Deeps
    From the file

    Mira drew the map of the Occupied Lands from memory after the Glowbots burned the old one. Every time a region is freed, she colours it gold.

  • Lumi crouching and whispering to a little blue bird

    Lumi

    Tracker · 8

    Quiet, notices everything and talks to birds. The birds sometimes answer.

    Skill: Nature and outdoors

    Dossier · Tracker · 8

    Lumi

    Skill
    Nature and outdoors
    Fear
    A forest where the birds don't sing.
    Favourite thing
    A blue feather a bird gave her.
    Frees
    Whispering Woods · Glowcap Hollow · Coral Deeps
    From the file

    Lumi reads tracks like a book. When the Glowbots silenced the forest, she taught the birds to sing again, one whistle at a time. Her notebook lists every animal around Rootholm.

  • Sami racing forward in his customized wheelchair

    Sami

    Scout · 10

    The fastest scout in Rootholm, on wheels. Brave, competitive and loves a race.

    Skill: Movement and speed

    Dossier · Scout · 10

    Sami

    Skill
    Movement and speed
    Fear
    Coming second.
    Favourite thing
    His wheelchair, Lightning, fitted with lanterns and a bell.
    Frees
    Whispering Woods · Saltwind Bay · Frostpeak
    From the file

    Sami and Ruben fitted his wheelchair with lanterns and brakes that can handle any mountainside. He has raced past the Glowbots 47 times. He keeps count.

  • Sprocket, a little brass robot with a spoon arm, waving

    Sprocket

    Robot ally

    A little robot who woke up from the Glare and joined the humans. Knows how machines think.

    Skill: Hints and machine secrets

    Dossier · Robot ally

    Sprocket

    Skill
    Hints and machine secrets
    Fear
    Screens. He remembers life under the Glare.
    Favourite thing
    His spoon arm. Good for soup and for screws.
    Frees
    Mistpine Hollow · Glowcap Hollow · Clockwork City
    From the file

    Sprocket was once a helper robot in the Glare's factory. One night he fell into a ditch, his red eye cracked and he woke up as himself. Now he shares machine secrets on missions.

A tall skinny Glowbot robot with one red eye, puzzled by a paper map
Cannot read paperThreat file

The Glare and its Glowbots

Glowbots beep, buzz and scan everything with their big red eye. They can read every screen in the world, but not a single word written on paper.

  • Missions arrive as printed orders the machines can't scan
  • Codes are cracked with a pencil, not a tablet
  • Heroes never destroy: they outsmart, switch off and wake machines up
No grown-up help needed

How a mission works

Your child does it all on their own. A grown-up prints the pages and that's it: nothing to prepare.

  1. 1. Receive your orders

    A mission file with your hero name lands in a grown-up's inbox.

  2. 2. Print it and go dark

    Screens off. The mission happens on paper. All you need is a pencil and scissors.

  3. 3. Crack the code

    Fold, cut, hold it to the window and find the password. Everything is on the pages.

  4. 4. Free the region

    Color in your map, earn a badge and rank up.

The ranks of Rootholm

From a tiny spark to a beacon

Every mission earns light ✦, in any region you choose. Collect light, rise through 12 ranks and watch your lantern grow brighter.

  1. Spark0 ✦
  2. Recruit10 ✦
  3. Lamplighter30 ✦
  4. Pathfinder60 ✦
  5. Scout100 ✦
  6. Signalkeeper150 ✦
  7. Agent210 ✦
  8. Lantern Bearer280 ✦
  9. Captain360 ✦
  10. Guardian of Rootholm450 ✦
  11. Liberator550 ✦
  12. BeaconDefeat the Glare
On your map it looks like this
Mia's mapAgent Mia · Lamplighter40 ✦ · next: Pathfinder at 60 ✦
How to earn light
  • Solve a mission+10 ✦
  • Free a whole region (finale)+30 ✦
  • Find a hidden bonus task+5 ✦
  • Defeat the Glare in Clockwork CityBeacon

Start in Rootholm, then choose any open region. Clockwork City opens when you have freed any four regions. Ranks are never lost.

For parents

Machines are great helpers, terrible bosses.

  • Print, hand over, done. Your child does everything alone.
  • Black and white pages, 30–45 minutes per mission.
  • Play at your own pace. New regions appear on the map every season.
  • Your child chooses which region to free next.
  • Points and discounts toward new missions and books.coming soon
Parents ask

Frequently asked questions

What age is it for?

Ages 7–10. Younger kids get less text and more pictures.

What do we need?

A printer (black and white is fine), a pencil, scissors and tape. Nothing else.

Do I have to do it with my child?

No. Print the pages, hand them over and that's it. Your child does everything alone.

How long does a mission take?

30–45 minutes.

What if I don't have a printer?

The pages are short and black and white, so you can print them at a library, school or work.

Does my child need a screen?

No. Only the grown-up uses a screen, to download the mission.

Sealed orders from Rootholm

Your first mission is waiting

Sprocket, a little brass robot with a spoon arm, waving
Sealed orders · first mission free

Join the Resistance

Your first mission is free: Grandma Vell's first letter from Rootholm. Find the password, light your lantern and open the way to the four forests. We'll send the mission with your hero's name on it.

We only collect the parent's email and, if you like, your child's first name. Nothing else about your child.